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1. Scorp hull - in Ships and Modules [original thread]
Edited by: Zachary Sikorsky on 29/05/2010 08:29:06 Originally by: dtyk I want pink fur on all my ships. TO THE ASSEMBLY HALL! Nooooes, do you realize how heavy real-time fur renders are?! Although it would look awesome to have som...
- by Zachary Sikorsky - at 2010.05.29 08:28:00
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2. Planets NEED 3D graphics - in Player Features and Ideas Discussion [original thread]
Originally by: Akita T So, no, you don't really *NEED* any 3D added. It looks decent enough already, and it would be a purely cosmetic addition anyway. This, and I rather have some 3d gnome fixing my Moa hull.
- by Zachary Sikorsky - at 2010.05.27 08:01:00
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3. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Originally by: Red Raider ... Instead of the current equations have something like: ChanceToHit1 = (Transversal speed/(Range to target * Turret Tracking)) ChanceToHit2 = ((Turret Signature Resolution / Target Signature Radius) If it's a...
- by Zachary Sikorsky - at 2010.05.26 11:23:00
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4. PI and Npc item seeding - in Science and Industry [original thread]
Edited by: Zachary Sikorsky on 22/05/2010 06:35:52 We all look forward to the day when no items are seeded by NPCs. edit: spelling.
- by Zachary Sikorsky - at 2010.05.22 06:35:00
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5. Hammerheads II or Hobgoblins II for Level 3/4 Missions? - in Missions & Complexes [original thread]
Originally by: Wet Ferret Originally by: Zachary Sikorsky Well the list isn't conclusive. Running against angels in the all so popular AE you'll notice that all frigates have great shields and EM-resists, why TH > EM against Ang...
- by Zachary Sikorsky - at 2010.05.20 16:53:00
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6. Cerb vs. Drake. vs. Gila - in Ships and Modules [original thread]
tl;dr Overall: Gila>Nighthawk>Tengu Three things are important: *Anti-Frigate capabilities *DPS *Tank Tengu might be the best in each category, though it struggles doing it at the same time. Without Rigors frigates are a pain, with Rigors...
- by Zachary Sikorsky - at 2010.05.20 16:44:00
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7. Compilation of minor UI improvements - in Assembly Hall [original thread]
Originally by: kano donn Originally by: Maxsim Goratiev Edited by: Maxsim Goratiev on 17/03/2010 20:52:41 Configurable ranges for orbit, keep at range, warp at/to (at least withing 100 km) This is currently possible. When...
- by Zachary Sikorsky - at 2010.05.20 11:36:00
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8. Anti-Scammer thoughts - in Assembly Hall [original thread]
One way of looking at is is that scamming is trade piracy, and we all like piracy as a part of the game - right?
- by Zachary Sikorsky - at 2010.05.20 10:46:00
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9. New Moa design - in Player Features and Ideas Discussion [original thread]
Malediction is sexy as hell.
- by Zachary Sikorsky - at 2010.05.20 10:35:00
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10. correct rocket explosion speed - in Test Server Feedback [original thread]
Originally by: Deva Blackfire Quote: defenders suddenly got much more efficient against this "mega missile" because a single defender will actually kill more than 1 missile (as would have been the case with separate missiles). ...
- by Zachary Sikorsky - at 2010.05.20 10:18:00
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11. Hammerheads II or Hobgoblins II for Level 3/4 Missions? - in Missions & Complexes [original thread]
Well the list isn't conclusive. Running against angels in the all so popular AE you'll notice that all frigates have great shields and EM-resists, why TH > EM against Angel frigates - and that's what you'll use your lights on.
- by Zachary Sikorsky - at 2010.05.20 10:09:00
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12. Small Tweaks To The Science UI - in Player Features and Ideas Discussion [original thread]
/supported
- by Zachary Sikorsky - at 2010.05.17 15:36:00
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13. Domi rigs question - in Ships and Modules [original thread]
Originally by: Proctoria Khian How about undocking, fly to your mission, turn on your reppers, release your drones, and stay at the computer for 5 minutes to see what happens? Very predictable result: You will come back to a bobbing gr...
- by Zachary Sikorsky - at 2010.05.15 15:39:00
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14. L4 Gila..afterburner? - in Ships and Modules [original thread]
Edited by: Zachary Sikorsky on 15/05/2010 07:34:39 1) AB = yes, look at the ridiculous mass of the Gila, it is meant to be an AB ship. 2) Do NOT use a Domi instead: -Dominix has larger cargo space +Gila is much faster +Gila tank is superior ...
- by Zachary Sikorsky - at 2010.05.15 07:32:00
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15. Start with Learning Skills at 4/3 - in Player Features and Ideas Discussion [original thread]
Originally by: Tarik Ordway Imagine WoW if you had had to train your weapon skills from 1 to 400 before you could even kill anything to get to level 2. People would quit the game right then and there. Weeeeell.. As everyone knows you ...
- by Zachary Sikorsky - at 2010.05.08 17:34:00
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16. correct rocket explosion speed - in Test Server Feedback [original thread]
Sry pals, don't think we'll ever see any fix. There was this optimistic "We'll probably not be able to get it in before Dominion" to ... silence... And lo and behold soon another expansion, walking in stations will be awesome. Hopefully they will ...
- by Zachary Sikorsky - at 2010.05.02 13:57:00
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17. No subject - in Assembly Hall [original thread]
Well if invention is so superior, then scrapping the BPOs wouldn't be such a big issue now would it? Rid eve of them.
- by Zachary Sikorsky - at 2010.05.02 13:05:00
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18. [Proposal] Add a 'Sort By Meta' function to station hangars. - in Assembly Hall [original thread]
- by Zachary Sikorsky - at 2010.05.02 12:59:00
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19. [Proposal] Fix Defender Missiles - in Assembly Hall [original thread]
A few points: 1. VS ANY MISSILE: Having defenders shoot down any missiles not just thoose aimed at your ship would be horrible in big fleets. 2. VS SPECIFIC TARGET: A suggestion could be that you activate the launcher on a hostile ship and have ...
- by Zachary Sikorsky - at 2010.04.28 14:04:00
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20. [Proposal] Fix Defender Missiles - in Assembly Hall [original thread]
Edited by: Zachary Sikorsky on 28/04/2010 11:59:00 tl;dr 1. Allow manual activation at all time 2. Have missiles target the closest missile or return and orbit --- While I don't agree with the OP, something need to be made. Imo the easi...
- by Zachary Sikorsky - at 2010.04.28 11:58:00
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